61 cards found.

Greater Auramancy

Enchantment {1}{W} (2)

Other enchantments you control have shroud. (A permanent with shroud can't be the target of spells or abilities.)
Enchanted creatures you control have shroud.
A delicate veil of glamers can prove as sturdy as iron.



Color Identity: W,White
Printings:
Shadowmoor (Rare)

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Hall of Triumph

Legendary Artifact {3} (3)

As Hall of Triumph enters the battlefield, choose a color.
Creatures you control of the chosen color get +1/+1.



Color Identity:
Printings:
Magic Online Promos (Rare)

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Incremental Blight

Sorcery {3}{B}{B} (5)

Put a -1/-1 counter on target creature, two -1/-1 counters on another target creature, and three -1/-1 counters on a third target creature.
Shadowmoor's main crops are rot, slime, and despair.



Color Identity: B,Black

Incremental Growth

Sorcery {3}{G}{G} (5)

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.
"Tie a mouse under a bridge, and your cabbages will triple in size."
—Kithkin superstition



Color Identity: G,Green

Inflation Station

Artifact Contraption   (0)

Whenever you crank Inflation Station, target creature gets +3/+3 until end of turn.



Color Identity:
Printings:
Unstable (Common)

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Interplanar Tunnel

Phenomenon (0)

When you encounter Interplanar Tunnel, reveal cards from the top of your planar deck until you reveal five plane cards. Put a plane card from among them on top of your planar deck, then put the rest of the revealed cards on the bottom in a random order. (Then planeswalk away from this phenomenon.)



Color Identity:

Land Tax

Enchantment {W} (1)

At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle your library.



Color Identity: W,White

Lash of the Tyrant

Hero Artifact Equipment   (0)

Equipped creature gets +1/+2 and has deathtouch.
Equip {2}



Color Identity:
Printings:
Journey into Nyx Hero's Path (Common)

Foreign Names:

Formats:

Lay of the Land

Sorcery {G} (1)

Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.



Color Identity: G,Green
Printings:
Mystery Booster (Common)

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Nevermaker

Creature Elemental   2 / 3   {3}{U} (4)

Flying
When Nevermaker leaves the battlefield, put target nonland permanent on top of its owner's library.
Evoke {3}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)



Color Identity: U,Blue
Printings:
Morningtide (Uncommon)

Foreign Names:

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Nightmare Incursion

Sorcery {5}{B} (6)

Search target player's library for up to X cards, where X is the number of Swamps you control, and exile them. Then that player shuffles their library.



Color Identity: B,Black
Printings:
Eventide (Rare)

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Formats:

Oaken Power Suit

Artifact Contraption   (0)

Whenever you crank Oaken Power Suit, target creature gets +X/+X until end of turn, where X is the greatest power among creatures you control.



Color Identity:
Printings:
Unstable (Rare)

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Oblivion Ring

Enchantment {2}{W} (3)

When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.



Color Identity: W,White

Quick-Stick Lick Trick

Artifact Contraption   (0)

Whenever you crank Quick-Stick Lick Trick, target creature gets +1/+1 and gains lifelink until end of turn.



Color Identity:
Printings:
Unstable (Common)

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Formats:

Refibrillator

Artifact Contraption   (0)

Whenever you crank Refibrillator, return target creature card from your graveyard to your hand.



Color Identity:
Printings:
Unstable (Rare)

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Sap Sucker

Artifact Contraption   (0)

Whenever you crank Sap Sucker, add {G}. Until end of turn, you don't lose this mana as steps and phases end.



Color Identity: Green
Printings:
Unstable (Common)

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Formats:

Shared Animosity

Enchantment {2}{R} (3)

Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.



Color Identity: R,Red

Shatter Assumptions

Sorcery {1}{B}{B} (0)

Choose one —
• Target opponent reveals their hand and discards all colorless nonland cards.
• Target opponent reveals their hand and discards all multicolored cards.



Color Identity: B,Black
Printings:
Modern Horizons (Uncommon)

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Formats:

Sorcerer's Strongbox

Artifact {4} (4)

{2}, {t}: Flip a coin. If you win the flip, sacrifice Sorcerer's Strongbox and draw three cards.
Simun the Quiet filled the chest with his most precious thoughts. But in a fit of paranoia, he locked up the memory of where he hid the key.



Color Identity:
Printings:
Magic 2011 (Uncommon)

Foreign Names:

Formats:

Spear of the General

Hero Artifact Equipment   (0)

Equipped creature gets +2/+0 and has first strike.
Equip {2}



Color Identity:
Printings:
Journey into Nyx Hero's Path (Common)

Foreign Names:

Formats:

No results found.
Bummer

61 cards found.